Discussion:
Mobil 1 BRC: ral.cfg question
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F50 GT
2004-02-04 17:51:38 UTC
Permalink
Hello all!

Just got back into this game and created a ral.cfg file in the C:\rc\var
directory with

nofmv=1
patchstickygrass=0

I installed the patch (v5.3, rcpatch6.zip) but the sticky grass still
exists. I had this working before but just did a format and jumped to
XP Pro.

Any help appreciated.

Thanks!

- F50 GT
Andy
2004-02-04 21:51:44 UTC
Permalink
Post by F50 GT
Hello all!
Just got back into this game and created a ral.cfg file in the C:\rc\var
directory with
nofmv=1
patchstickygrass=0
I installed the patch (v5.3, rcpatch6.zip) but the sticky grass still
exists. I had this working before but just did a format and jumped to
XP Pro.
Any help appreciated.
Thanks!
- F50 GT
Here is a copy and paste of my ral.cfg:

fizpatch=1; physics switch
nofmv=1; do not show the intro aviŽs
replaykeys=1; enable replay keys
noautoneutral=1; donŽt engage neutral after crash
nonlinearsteering=1; set non-linear steering
logfile=0; do not create log file
sensiblesaving=1; save between stages
patchgravity=130; set gravity to 130% of normal gravity
patchbrakegrip=30
patchslidegrip=95
joymode=3; set 3 axis Wheel+Pedals

I think the important line is 'fizpatch=1' which turns on the variables
Kendt Eklund
2004-02-05 04:16:15 UTC
Permalink
Post by F50 GT
Hello all!
Just got back into this game and created a ral.cfg file in the C:\rc\var
directory with
nofmv=1
patchstickygrass=0
I installed the patch (v5.3, rcpatch6.zip) but the sticky grass still
exists. I had this working before but just did a format and jumped to
XP Pro.
Any help appreciated.
Thanks!
- F50 GT
Here's mt ral.cfg - with a few more tweaks (more slidey, save between
every stage, allow 2 controllers for wheel/pedals, etc):

;file by RAL Wizard version 2.2 (c) Bikeman 14/01/2001 @ 1:24:14 PM
;Configuration file for Rally Championship 2000 (c) by Magnetic Fields
; ... keep on rallying ...
fizpatch=1; physics switch
noautoneutral=1; don´t engage neutral after crash
sensiblesaving=1; save between stages
patchgravity=98; set gravity to 98% of normal gravity
patchdamages=200; set damage to 2x normal damage
patchbrakegrip=50
patchaccelgrip=110
patchslidegrip=95
patchgriptarmac=93
patchgripgravel=80
patchgripmud=93
patchgripsnow=88
patchgripgrass=85
sparksmode=1; display yellow sparks
patchmaxdrawdistance=16; set objects drawing distance
nofmv=1; no intro Full Motion View
mergejoy=1; merge different input devices ;
patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass

HTH,
Kendt
F50 GT
2004-02-05 18:10:05 UTC
Permalink
Thanks for the replies. I added the fizpatch line. It's too bad
"sensiblesaving" doesn't allow you to save during Arcade Mode.

I'll try it later tonight.

- F50 GT
Post by Kendt Eklund
Post by F50 GT
Hello all!
Just got back into this game and created a ral.cfg file in the C:\rc\var
directory with
nofmv=1
patchstickygrass=0
I installed the patch (v5.3, rcpatch6.zip) but the sticky grass still
exists. I had this working before but just did a format and jumped to
XP Pro.
Any help appreciated.
Thanks!
- F50 GT
Here's mt ral.cfg - with a few more tweaks (more slidey, save between
;Configuration file for Rally Championship 2000 (c) by Magnetic Fields
; ... keep on rallying ...
fizpatch=1; physics switch
noautoneutral=1; don´t engage neutral after crash
sensiblesaving=1; save between stages
patchgravity=98; set gravity to 98% of normal gravity
patchdamages=200; set damage to 2x normal damage
patchbrakegrip=50
patchaccelgrip=110
patchslidegrip=95
patchgriptarmac=93
patchgripgravel=80
patchgripmud=93
patchgripsnow=88
patchgripgrass=85
sparksmode=1; display yellow sparks
patchmaxdrawdistance=16; set objects drawing distance
nofmv=1; no intro Full Motion View
mergejoy=1; merge different input devices ;
patchstickygrass=0 ; I assume 1 is normal 0 is no stickygrass
HTH,
Kendt
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